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Meta Horizons - Jungle King

Role

3D Generalist

Platform

VR & Mobile

Engine

Meta Horizon Worlds

Jungle King was developed by Maxart to be a multiplayer platforming experience for the Meta Horizon Worlds platform. The game needed to run seamlessly on both mobile devices and VR headsets, requiring careful consideration on performance and interaction design across multiple platforms.

Working closely with the Art Director, I contributed to the visual development of the game designing, modelling, animating gameplay platforms, environmental props, and in-game visual effects. Ensuring assets were optimized for the platform’s technical constraints.

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