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About me

3D Generalist with 6+ years of experience creating real-time assets and environments for mobile, VR, AR, and console games.

 

Skilled across the full 3D pipeline—from modeling and texturing to lighting and engine integration—with a focus on optimized, production-ready content.

 

Experienced collaborating with artists and engineers to support scalable pipelines and bring high-quality assets into game engines.

  • Frame 51
  • Linkedin
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