top of page


About me
3D Generalist with 6+ years of experience creating real-time assets and environments for mobile, VR, AR, and console games.
Skilled across the full 3D pipeline—from modeling and texturing to lighting and engine integration—with a focus on optimized, production-ready content.
Experienced collaborating with artists and engineers to support scalable pipelines and bring high-quality assets into game engines.
bottom of page