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DEFY Drone Time Trial Racing

Role

3D Generalist

Platform

WebGL, Mobile

Engine

PlayCanvas

DEFY commissioned our team to create a time-trial racing game for WebGL and mobile platforms. Built in PlayCanvas to meet the project’s technical requirements, the game featured a cyberpunk-inspired hub where players could upgrade their drone, track global stats, and customize their base.

I designed, modeled, and assembled the hub space and time trial environment. Integrating assets, lighting, and level layout to create a cohesive and optimized environment that performed smoothly across both platforms.

  • Frame 51
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